A small app to keep track of the backgammon game score. You can choose an image from your phone as a player image and edit the score if you already have. Backgammon Score Sheets: Keep Track of the Score & Take Notes While Playing | Rasmussen, Tue | ISBN: | Kostenloser Versand für alle. Keep the score of a Backgammon match. Chrome Web Store. Backgammon Scoreboard. angeboten von djidjadji. Zum Herunterladen auf Ihren Computer.
Backgammon ProKeep the score of a Backgammon match. Chrome Web Store. Backgammon Scoreboard. angeboten von djidjadji. Zum Herunterladen auf Ihren Computer. Backgammon Score Sheets: Keep Track of the Score & Take Notes While Playing | Rasmussen, Tue | ISBN: | Kostenloser Versand für alle. The scoring is based on the official Backgammon ELO system, with each game increasing or reducing rating points every game or match.
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If your opponent accepts this proposition then the stakes or points are doubled and your opponent keeps the cube on his side of the table reserving the right to redouble.
In case your opponent passes on the chance to double he immediately loses and you win at current game value. Other than using the doubling cube there are other ways to increase the number of points you can get for each game you play.
If you manage to bear off all your checkers with your opponent unable to bear off even a single checker then this is called a gammon.
You multiply the current value of the game by two after adding up any doubles made by using the cube. Backgammon tutorial with object of the game.
Scoring and use of Doubling. Backgammon is a game for two players, played on a board consisting of twenty-four narrow triangles called points.
The object of the game is move all your checkers into your own home board and then bear them off. A player may not move to or touch down onto a point owned, or occupied, by two or more of his opponent's checkers.
Players can have an unlimited number of checkers of the same color on a point. You can pass over points owned by the opponent and have those counted in the move.
If a player has only one checker on a point, the checker is called a blot and can be hit. A blot hit by an opponent must be placed on the bar.
A player must play all of his roll if possible, or play the higher number die if not. Points have alternating colors to help you quickly count points for your moves.
Each board has six points so a roll of 6 will move a checker from a point on one board to the same point on the next board. When a checker is hit, it is placed on the bar.
A player who has one or more checkers on the bar must move all of them before making any other move. For example, if the cube is currently at 2 and a player wants to redouble the stakes to put it at 4, the opponent choosing to drop the redouble would concede 2 points to the opponent.
There is no limit to the number of redoubles, but in practice a game is rarely doubled beyond 4 points. If a game is played to completion, the score is determined by the value of the doubling cube, multipled by 2 in the case of a gammon, and by 3 in the case of a backgammon.
For example, a player losing a gammon with the cube at 2 would concede 4 points to the opponent. The Crawford rule, named after John R.
Crawford , is designed to make match play more equitable for the player in the lead. If a player is one point away from winning a match, that player's opponent will always want to double as early as possible in order to catch up.
Whether the game is worth one point or two, the trailing player must win to continue the match. To balance the situation, the Crawford rule requires that when a player first reaches a score one point short of winning, neither player may use the doubling cube for the following game, called the "Crawford game".
After the Crawford game, normal use of the doubling cube resumes. The Crawford rule is routinely used in tournament match play.
When both players are several points away from the target score, doubling strategy is broadly similar to that of money play.
Suppose a player were offered the same double in the same position 4 times. But since you have the doubling cube and other rules in backgammon regarding scoring games, you won't really have to play all seven games in order to win.
Let's start with the doubling cube. The doubling cube is the item in your set that looks like a dice only that it has numbers on its faces instead.
This starts off at the center of the board at the beginning of each game. If you feel that you have an advantage you may take the cube and offer to double the value of the game.Move one checker 3 spots, pause, and move it another 5 spots. Scoring matches is an essential skill when learning backgammon basics. If a player has only one checker on a point, the checker is called a blot and can be hit. Italiano Edit links. If the loser has removed at least one checker, the winner gets 1 point. It is the scoring points that result in you winning money! Duis autem Armin Veh KГ¶ln eum iriure dolor in hendrerit in vulputate velit Backgammon Scoring molestie consequat, vel illum dolore eu feugiat. From Wikipedia, the free encyclopedia. Remember: there are some versions of backgammon where the starting positions, rules and scoring are different. These are a few elementary rules on Mirabell Mozartkugeln you should know when learning backgammon basics. A complicating factor is the possibility of gammons or more rarely backgammons. Was this reply helpful? Doubling Quiz Logospiel Level 1 not allowed as it would make no sense to double since that match was contracted for only one point. Kann kein Stein gesetzt werden, so verfällt der ganze Wurf und der Gegner ist am Zug. Kann der Wurf nicht My Little Farmies Goldbarren Kostenlos werden, weil Millionen Mike noch auf niedrigeren Feldern Steine sind, so wird der höchste Gameswist ausgespielt. Backgammon Variants Rules The standard rules of worked well and were widely adopted in North America and to a lesser extent in Europe. Rainbow-Best cloud storage app.